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Orc Armour Test Program? http://levallgallery.com/viewtopic.php?f=45&t=9315 |
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Author: | Denvir [ Mon Jan 21, 2013 10:53 pm ] |
Post subject: | Orc Armour Test Program? |
Hi, I'm new around these parts... I was wondering if you could help me out, I'm looking to find out what the additional program you use in this Video I'm a 3D modeller in his final year of uni and my final project is basically modular modelling and to be able to show off the models like you do in the video would be a huge benefit to the work. Hopefully you can help Thanks Denvir |
Author: | AriOrH [ Tue Jan 22, 2013 6:45 pm ] |
Post subject: | Re: Orc Armour Test Program? |
This script was written specially for PANZAR project. You cannot find it in internet. Even thought the script is very simple. It just hides and reveals objects using simple logic. You can do it yourself with minimal knowledge of MXS |
Author: | Denvir [ Tue Jan 22, 2013 7:38 pm ] |
Post subject: | Re: Orc Armour Test Program? |
I thought it might be something like this, if i had a stab in the dark i would have guessed you were using the layering system within max. Unfortunately i'm an artist and have no experience with any kind of script... i guess you got to start somewhere! Thanks for the response and keep up the good work, i would love to see this game make its way to the UK! ~Denvir |
Author: | AriOrH [ Tue Jan 22, 2013 7:44 pm ] |
Post subject: | Re: Orc Armour Test Program? |
You can visit scriptspot.com for the help. You may find many interesting things there. I was an artist before but the life changed me to get better results. It's the matter of time when you have to go deeper and learn this things as MXS. It's pretty simple combining simple logic and MXS documentation. p.s. soon you will able to joy the game on English and on local servers 8) |
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