Re: Palladins NEED buffing!
Whut?
a) Ice witch often freezes in such a way that people are just frozen slightly before they would hit her. Sucker Punch, Shield Bash, Inquisitor Dust, Secondary attack. If you unfreeze, the unfrozen will finish his attack and the ice witch is dead, or at least interrupted.
b) If your people are just staying there, frozen, not stuck in an animation, why the heck do you unfreeze? Yes, they get just frozen again. And if you unfreeze, it's a complete wrong use of the skill, and not the skills fault.
c) You can try to guess what the witch will be doing. If she is alone, she is likely to do either cruel split or siren scream, depending on the types of frozen guys and how they are allocated. E.g. she wouldn't do it against a tank/zerk probably. Depending on the situation, and it happens to me often as ice, that the freaking pala unfreezes just as I start to roll or scream. Argh. And those skills are expensive and do sht against not frozen guys
I agree on the cast time though, using Purification could be a bit less delayed after pressing the button. But I don't know if the frost gets a bit a hard time then cause of c).
And you know, I focus similar problems. E.g. it's perfect for insta freeze. So I do it. Tank puts up shield during animation. Goodbye classpoints.
But I learn from this, e.g. make insta only if tank doesn't see me, make it from the back.
And I think you can learn from those problems too, like as said, don't unfreeze if none is stuck in an animation that would stop the ice witch. Maybe play ice yourself to see how she works and what she does when and how and why, so you will be able to use the powder way better.
I am very surprised that even my friend skhar writes that:
I don't know, but when I'm frozen whitout doing any animation and get cured, I can usually at least run out of the frost radius, unless I'm just next to the enemy ice. People also often call for "Heal" if a cure would make sense. Zerk would even be able to jump out. AFAIK tank could start to do a succesfull shieldbash. I don't know what your problem is.
As said I'm ok with faster casting, but not at all with immunity for 0.5-1s. The frost would basically be forced to freeze all those paladins first. Do you want that? *terrifying smiley face*
Wait... That's what I anyway do. Never mind.
Basically I agree on your topic, that the Pala needs some overwork. I play him too and ya, some things are not optimal. Also @nos the lack of the escape skill is very understandable.