PANZAR Forum http://levallgallery.com/ |
|
Sapper guild by iraqxxiraq [pro sapper] http://levallgallery.com/viewtopic.php?f=66&t=13038 |
Page 1 of 1 |
Author: | trollxwarlord2 [ Tue Aug 05, 2014 5:28 am ] |
Post subject: | Sapper guild by iraqxxiraq [pro sapper] |
gameplay:some sappers should defend the gunners in the battles if there is 2 sappers one must build tp and other should Defend the gunner as many matchs gunner and sapper is good cambo of fights each one complete the other sapper build mortar gunner can repair it gunner build cannon sapper can defend it or sapper can get more train and build tp as gunner place gunner always build there cannons near from control point you can build it near from him careful from skyfire sister of fire more likely to see many buildings so she will get more points as you sapper you need to carefully build your tp and other things try stay your buildings away don't make them close each other gunner should do that as well avoid skyfire damage and inq sacred fire sacred fire: easy avoid it damage as gunner or sapper try stay away from your buildings so he can't use sacred fire on you or gunner make poles little pit away from cannon make range of them like 5m as there range altars:start in totems : very helpful for orcs and teammates gives you so much points as how you build it try build totem in middle of control point if you can build 2 totems build other one in place that you see your allies always there wall: wall is common thing that most of sappers don't know how to block it in right way first of all it can't block the way the idea of it make to make it block the way is if you find clef that on enemy way try build it like this ـ_ down i don't know how to say it good defending steam hammer tp: tp is the most sapper teammate helpful thing try get places that inq or anyone can't destroy it or even thing its there or try build it places with medium hide mean like behind rock or something like that must be near from control point mortar: mortar is powerful can kill anything it hit 1-5 hits max But its easy to destroy by berseker-ice witchs-sister of fire-inq the idea of it it can shot long range as you are higher place in any map don't think mortar is best building that cannot be destroyed try hide it as tp but place that can make you shot from it like orc brugewall in controll points 3 enemy must destroy the gate try build it in your spawn you can shot the control point and get spawn cover buckshot: its easy to avoid by blocking can get you kill its helpful when you do it when ice witch freezing your allies or when enemy hitting your allies and wont care about you must be from behind so its can kill more likely when inq hitting gunner cannon a-p mines:strong as ice witch freeze deal high damage easy avoid by block the idea of it is build it near steam hammer so when jump in they will knocked and there near teammates would be knocked too its wave can pass from wall or try build it in control point same time as your enemy charge and ice witch attack to freeze allies as when inq follow gunner the gunner put traps behind him like that one so they wont give care of it only the one who attacked you if he is pro he will destroy it so wont hurt his teammates who didnt see it traps: put it in grass or when behind gunner cannon not really useful at battle flash:need to look at your enemy eyes try throw it in middle of control point battle so most of enemy looking at your allies and how attack the control point or when enemy attacking your tp many of them try throw it fast |
Page 1 of 1 | All times are UTC + 1 hour [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |