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Please tighten up controls and animations 
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Joined: Mon Nov 18, 2013 12:59 pm
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Post Re: Please tighten up controls and animations
Now I realize that if this is really the way that the developers of this game is meant to behave, then this game is not just for me. But, on the off chance that they're listening to feedback and would like to improve this, I made ​​this post just in case.

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Mon Nov 18, 2013 1:05 pm
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Joined: Tue Dec 17, 2013 9:27 am
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Post Re: Please tighten up controls and animations
Pose to pose is a term used in animation, for creating key poses for characters and then in betweening them in intermediate frames to make the character appear to move from one pose to the next.

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Tue Dec 17, 2013 9:33 am
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Joined: Sun Dec 22, 2013 12:59 am
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Post Re: Please tighten up controls and animations
I agree with this. You're pretty much locked in when you do something. Sluggish.

You can't block when you're mid-animation.


Sun Dec 22, 2013 1:05 am
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Joined: Sat Jun 01, 2013 7:11 pm
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Post Re: Please tighten up controls and animations
That's why you have to think before every move you do. "Ok I have a zerk at 5 meter from me he will try to knock back me. Do I have the time to heal my mate one time, two time ? Does I need to block right now ? Does I need to move away right now to buy me some precious time ?" This is what make Panzar a difficult game and this is why I love it : you NEED to choose what you have to do and if you're wrong ... eh there is a lot of chances that will cost your life !

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Sun Dec 22, 2013 11:09 pm
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